Campagna |
---|
IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The Gores are basically new recruits in the minotaur infantry or simply militia defending their territory.
Note speciali: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn.
Avanza da: | |
---|---|
Avanza come: | Rouser Savage |
Costo: | 17 |
PF: | 37 |
Movimento: | 4 |
PE: | 45 |
Level: | 1 |
Allineamento: | caotico |
ID | Minotaur Gore |
Abilità: | divine health |
ascia lama | 8 - 3 ravvicinato |
Resistenze: | |
---|---|
lama | -10% |
perfora | 0% |
impatto | 0% |
fuoco | -10% |
freddo | 10% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 99 | 20% |
Acque basse | 3 | 20% |
Acque profonde | 99 | 10% |
Campo di funghi | 2 | 40% |
Caverna | 1 | 40% |
Colline | 1 | 40% |
Foresta | 1 | 50% |
Montagne | 1 | 50% |
Neve | 2 | 20% |
Palude | 3 | 20% |
Parete di caverna | 99 | 20% |
Prateria | 1 | 30% |
Sabbia | 2 | 30% |
Villaggio | 1 | 50% |